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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FMeshPlaneCut > API/Plugins/DynamicMesh/Operations/FMeshPlaneCut/SplitEdgesOnly
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshPlaneCut.h |
| Include | #include "Operations/MeshPlaneCut.h" |
virtual bool SplitEdgesOnly
&40;
bool bAssignNewGroups,
TSet< int32 > &42; OptionalTriangleSelection
&41;
Remarks
Compute the plane cut by splitting mesh edges that cross the cut plane, and then optionally update groups true if operation succeeds
Parameters
| Name | Description |
|---|---|
| bAssignNewGroups | if true, update group IDs such that each group-connected-component on either side of the cut plane is assigned a new unique group ID |
| OptionalTriangleSelection | if non-null, a set of triangle IDs that must be updated along with any triangle splits or deletions in the edge split process |