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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FMeshBevel
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshBevel.h |
| Include | #include "Operations/MeshBevel.h" |
Syntax
struct FBevelVertex
Remarks
A FBevelVertex repesents/stores the accumulated data at a "bevel vertex", which is the mesh vertex at the end of a FBevelEdge. A FBevelVertex may be expanded out into a polygon or just an edge, depending on its Type
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | ConnectedBevelVertex | ||
| int32 | CornerID | ||
| TArray< int32 > | IncomingBevelEdgeIndices | ||
| TArray< int32 > | IncomingBevelMeshEdges | ||
| TArray< int32 > | IncomingBevelTopoEdges | ||
| TArray< int32 > | InteriorBorderLoop | ||
| TArray< FBevelVertex_InteriorVertex > | InteriorVertices | These arrays are used for multi-segment bevels, and are initialized in different ways depending on the vertex valence - see cpp comments | |
| int32 | NewGroupID | ||
| TArray< int32 > | NewTriangles | ||
| TArray< int32 > | SortedTriangles | ||
| FIndex2i | TerminatorInfo | ||
| int32 | VertexID | ||
| EBevelVertexType | VertexType | ||
| TArray< FOneRingWedge > | Wedges |