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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FGroupTopologyDeformer
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/GroupTopologyDeformer.h |
| Include | #include "Operations/GroupTopologyDeformer.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/GroupTopologyDeformer.cpp |
virtual void UpdateSolution
&40;
FDynamicMesh3 &42; TargetMesh,
const TFunction< FVector3d(FDynamicMesh3 &42;Mesh, int)> & HandleVertexDeformFunc
&41;
Remarks
Solving Update TargetMesh by first calling HandleVertexDeformFunc() to get new handle vertex positions, then solving for new ROI vertex positions.