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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FGroupEdgeInserter > API/Plugins/DynamicMesh/Operations/FGroupEdgeInserter/FEdgeLoopInsertionParams
Syntax
EInsertionMode Mode
Remarks
Determines how the edge is inserted: by using a cutting plane to cut existing triangles along the path, or deleting triangles and retriangulating. Retriangulation will keep geometry nice but currently loses the UV's, and it obviously breaks for non-planar groups.