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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FFFDLattice
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/FFDLattice.h |
| Include | #include "Operations/FFDLattice.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/FFDLattice.cpp |
void GetRotatedMeshVertexNormals
(
const TArray < FVector3d > & LatticeControlPoints,
const TArray < FVector3f > & OriginalNormals,
TArray < FVector3f > & OutNormals,
ELatticeInterpolation Interpolation,
FLatticeExecutionInfo ExecutionInfo,
FProgressCancel * Progress
) const
Remarks
Using the Lattice's current control point positions, the original embedding information, and the original normals, compute the new rotated normals