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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FDeformableEdgePath
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/GeodesicPath.h |
| Include | #include "Operations/GeodesicPath.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/GeodesicPath.cpp |
void ComputeWedgeAngles
(
int32 IncomingEID,
int32 OutgoingEID,
int32 CenterVID,
double & LeftSideAngle,
double & RightSideAngle
) const
Remarks
Compute the two angles formed at the vertex CenterVID by the two wedges formed by splitting the local one-ring by local path specified as incoming and outgoing edges.
It is assumed the specified edges do in fact have vertex CVID in common, but this is not checked.