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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/IConstrainedMeshUVSolver
Description
Returns the vertex locations of the deformed mesh. Note the array may have empty elements as the index matches the Mesh based VtxId. PositionBuffer[VtxId] = Pos.
| Name | SolveUVs |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Solvers/ConstrainedMeshSolver.h |
| Include Path | #include "Solvers/ConstrainedMeshSolver.h" |
bool SolveUVs
(
const FDynamicMesh3 * DynamicMesh,
TArray < FVector2d > & UVBuffer
)