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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FWorldSpaceProjectionTarget > API/Plugins/DynamicMesh/FWorldSpaceProjectionTarget/Project
- IOrientedProjectionTarget::Project()
- FMeshProjectionTarget::Project()
- FWorldSpaceProjectionTarget::Project()
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ProjectionTargets.h |
| Include | #include "ProjectionTargets.h" |
virtual FVector3d Project
&40;
const FVector3d & Point,
FVector3d & ProjectNormalOut,
int Identifier
&41;
Projection of Point onto this target, and set ProjectNormalOut to the triangle normal at the returned point (not interpolated vertex normal)