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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FWeldEdgeSequence
Description
Helper that splits the edges in the shorter span until the spans have the same number of edges. Weld() will automatically do this, but this is public in case the user wants to equalize spans that get concatenated together before all being welded at once.
| Name | SplitEdgesToEqualizeSpanLengths |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/WeldEdgeSequence.h |
| Include Path | #include "Operations/WeldEdgeSequence.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/WeldEdgeSequence.cpp |
static EWeldResult SplitEdgesToEqualizeSpanLengths
(
FDynamicMesh3 & Mesh,
FEdgeSpan & Span1,
FEdgeSpan & Span2
)