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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FTangentTri2
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTangentTri2 () |
Operations/MeshGeodesicSurfaceTracer.h | ||
FTangentTri2
(
const FDynamicMesh3& Mesh, |
The PrimaryEdge will be aligned with the x-axis in 2d ( and must be one of the edges of the triangle indicated by TriID) | Operations/MeshGeodesicSurfaceTracer.h |
FTangentTri2()
| Name | FTangentTri2 |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshGeodesicSurfaceTracer.h |
| Include Path | #include "Operations/MeshGeodesicSurfaceTracer.h" |
FTangentTri2()
FTangentTri2(const FDynamicMesh3 &, int32, int32)
Description
The PrimaryEdge will be aligned with the x-axis in 2d ( and must be one of the edges of the triangle indicated by TriID)
| Name | FTangentTri2 |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshGeodesicSurfaceTracer.h |
| Include Path | #include "Operations/MeshGeodesicSurfaceTracer.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/MeshGeodesicSurfaceTracer.cpp |
FTangentTri2
(
const FDynamicMesh3 & Mesh,
int32 TriID,
int32 PrimaryEdgeID
)