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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FSmoothDynamicMeshVertexSkinWeig-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSmoothDynamicMeshVertexSkinWeights
(
const FDynamicMesh3* InSourceMesh, |
Operations/SmoothBoneWeights.h | ||
FSmoothDynamicMeshVertexSkinWeights
(
const FDynamicMesh3* InSourceMesh, |
Operations/SmoothBoneWeights.h |
FSmoothDynamicMeshVertexSkinWeights(const FDynamicMesh3 *, const FName)
| Name | FSmoothDynamicMeshVertexSkinWeights |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SmoothBoneWeights.h |
| Include Path | #include "Operations/SmoothBoneWeights.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/SmoothBoneWeights.cpp |
FSmoothDynamicMeshVertexSkinWeights
(
const FDynamicMesh3 * InSourceMesh,
const FName InProfile
)
Parameters
| Name | Remarks |
|---|---|
| InSourceMesh | The mesh whose vertices contain bone weights data. |
| InProfile | The name of the skin weights profile containing the bone weights data. |
FSmoothDynamicMeshVertexSkinWeights(const FDynamicMesh3 , FDynamicMeshVertexSkinWeightsAttribute )
| Name | FSmoothDynamicMeshVertexSkinWeights |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SmoothBoneWeights.h |
| Include Path | #include "Operations/SmoothBoneWeights.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/SmoothBoneWeights.cpp |
FSmoothDynamicMeshVertexSkinWeights
(
const FDynamicMesh3 * InSourceMesh,
FDynamicMeshVertexSkinWeightsAttribute * InAttribute
)
Parameters
| Name | Remarks |
|---|---|
| InSourceMesh | The mesh whose vertices contain bone weights data. |
| InAttribute | The skin weight attribute containing the bone data. |