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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FSmoothDynamicMeshAttributes
How to deal with the split vertices.
| Name | ESplitVertexModel |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SmoothDynamicMeshAttributes.h |
| Include Path | #include "Operations/SmoothDynamicMeshAttributes.h" |
Syntax
enum ESplitVertexModel
{
SetAllToSmoothed,
BlendWithSmoothed,
}
Values
| Name | Remarks |
|---|---|
| SetAllToSmoothed | Each element will be assigned the same value. |
| BlendWithSmoothed | Each element will be blended with he smoothed value. |