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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FSimpleShapeSet3d
| Name | FMergeShapesSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h |
| Include Path | #include "ShapeApproximation/SimpleShapeSet3.h" |
Syntax
struct FMergeShapesSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIgnoreInternalNegativeSpace | bool | Whether to ignore negative space that is not accessible by traversing from the convex hull (via paths w/ radius of at least Negative Space Tolerance) | ShapeApproximation/SimpleShapeSet3.h | |
| bMergeShapesProtectNegativeSpace | bool | Whether to use the negative space protection settings when merging collision shapes | ShapeApproximation/SimpleShapeSet3.h | |
| NegativeSpaceMinRadius | double | Minimum radius of negative space to protect; tunnels with radius smaller than this could be filled in | ShapeApproximation/SimpleShapeSet3.h | |
| NegativeSpaceTolerance | double | Negative space closer to the input than this tolerance distance can be filled in | ShapeApproximation/SimpleShapeSet3.h |