| bIgnoreInternalNegativeSpace |
bool |
Whether to ignore negative space that is not accessible by traversing from the convex hull (via paths w/ radius of at least Negative Space Tolerance) |
ShapeApproximation/SimpleShapeSet3.h |
|
| bMergeShapesProtectNegativeSpace |
bool |
Whether to use the negative space protection settings when merging collision shapes |
ShapeApproximation/SimpleShapeSet3.h |
|
| NegativeSpaceMinRadius |
double |
Minimum radius of negative space to protect; tunnels with radius smaller than this could be filled in |
ShapeApproximation/SimpleShapeSet3.h |
|
| NegativeSpaceTolerance |
double |
Negative space closer to the input than this tolerance distance can be filled in |
ShapeApproximation/SimpleShapeSet3.h |
|