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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FSimpleShapeSet3d
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Append
(
const FSimpleShapeSet3d& OtherShapeSet |
Append elements of another shape set | ShapeApproximation/SimpleShapeSet3.h | |
void Append
(
const FSimpleShapeSet3d& OtherShapeSet, |
Append elements of another shape set with given transform applied | ShapeApproximation/SimpleShapeSet3.h | |
void Append
(
const FSimpleShapeSet3d& OtherShapeSet, |
Append elements of another shape set with given transforms applied | ShapeApproximation/SimpleShapeSet3.h | |
void Append
(
const FSimpleShapeSet3d& OtherShapeSet, |
Append elements of another shape set with given transforms applied | ShapeApproximation/SimpleShapeSet3.h |
Append(const FSimpleShapeSet3d &)
Description
Append elements of another shape set
| Name | Append |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h |
| Include Path | #include "ShapeApproximation/SimpleShapeSet3.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/ShapeApproximation/SimpleShapeSet3.cpp |
void Append
(
const FSimpleShapeSet3d & OtherShapeSet
)
Append(const FSimpleShapeSet3d &, const FTransform3d &)
Description
Append elements of another shape set with given transform applied
| Name | Append |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h |
| Include Path | #include "ShapeApproximation/SimpleShapeSet3.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/ShapeApproximation/SimpleShapeSet3.cpp |
void Append
(
const FSimpleShapeSet3d & OtherShapeSet,
const FTransform3d & Transform
)
Append(const FSimpleShapeSet3d &, const TArray< FTransform3d > &)
Description
Append elements of another shape set with given transforms applied
| Name | Append |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h |
| Include Path | #include "ShapeApproximation/SimpleShapeSet3.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/ShapeApproximation/SimpleShapeSet3.cpp |
void Append
(
const FSimpleShapeSet3d & OtherShapeSet,
const TArray < FTransform3d > & TransformSequence
)
Append(const FSimpleShapeSet3d &, const FTransformSequence3d &)
Description
Append elements of another shape set with given transforms applied
| Name | Append |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h |
| Include Path | #include "ShapeApproximation/SimpleShapeSet3.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/ShapeApproximation/SimpleShapeSet3.cpp |
void Append
(
const FSimpleShapeSet3d & OtherShapeSet,
const FTransformSequence3d & TransformSequence
)