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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FSimpleIntrinsicEdgeFlipMesh
Description
Flip a single edge in the Intrinsic Mesh. Note: After a successful flip, both triangles will share the same orientation (matching that of the pre-flip Edge.Tri.A) even if they had different orientations (e.g. cw & ccw) prior to flipping.
| Name | FlipEdge |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h |
| Include Path | #include "Operations/IntrinsicTriangulationMesh.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/IntrinsicTriangulationMesh.cpp |
EMeshResult FlipEdge
(
int32 EID,
FEdgeFlipInfo & EdgeFlipInfo
)
a success or failure info.
Parameters
| Name | Remarks |
|---|---|
| EID | indicates the edge to flip. |
| EdgeFlipInfo | [out] populated on return. |