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API > API/Plugins > API/Plugins/DynamicMesh
Inheritance Hierarchy
- FMeshRefinerBase
- FRemesher
- FSubRegionRemesher
- FRestrictedSubRegionRemesher
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/SubRegionRemesher.h |
| Include | #include "SubRegionRemesher.h" |
Syntax
class FRestrictedSubRegionRemesher : public UE::Geometry::FSubRegionRemesher
Remarks
FRestrictedSubRegionRemesher is similar to FSubRegionRemesher but does not allow the ROI to grow outside of the original ROI boundary.
It is initialized from a set of Triangles and the initial ROI boundary is inferred from those triangles.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRestrictedSubRegionRemesher
(
FDynamicMesh3* Mesh, |
Overridden from FRemesher
| Type | Name | Description | |
|---|---|---|---|
| void | OnEdgeFlip
(
int EdgeID, |
Callback for subclasses to override to implement custom behavior | |
| void | OnEdgeSplit
(
int EdgeID, |
Callbacks and in-progress information Callback for subclasses to override to implement custom behavior |