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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FQueueRemesher
Description
Move all vertices in parallel. Update the timestamps. Add edges whose endpoints change to ModifiedEdges. The NewVertexPosition function accepts a vertex index and returns a new vertex position, as well as setting the bool out-param to indicate that the vertex has moved.
| Name | TrackedMoveVerticesParallel |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/QueueRemesher.h |
| Include Path | #include "QueueRemesher.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/QueueRemesher.cpp |
void TrackedMoveVerticesParallel
(
TFunction < FVector3d> NewVertexPosition
)