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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FQueueRemesher
Description
This pass does all edge operations plug smoothing and reprojection. EarlyTerminationCheck will be called after remesh operations, before smoothing/reprojection. Caller can return true to abort further computation.
| Name | RemeshIteration |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/QueueRemesher.h |
| Include Path | #include "QueueRemesher.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/QueueRemesher.cpp |
void RemeshIteration
(
TFunctionRef < bool> EarlyTerminationCheck
)