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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshSimpleShapeApproximation
Description
Setup/initialization Initialize internal mesh sets. This also detects/caches the precise simple shape fits controlled by bDetectSpheres/etc above, so those cannot be modified without calling InitializeSourceMeshes() again. The TSharedPtrs are stored, rather than making a copy of the input meshes
| Name | InitializeSourceMeshes |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/MeshSimpleShapeApproximation.h |
| Include Path | #include "ShapeApproximation/MeshSimpleShapeApproximation.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/ShapeApproximation/MeshSimpleShapeApproximation.cpp |
void InitializeSourceMeshes
(
const TArray < const FDynamicMesh3 * > & InputMeshSet
)
Parameters
| Name | Remarks |
|---|---|
| bIsParallelSafe | if true |