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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshRefinerBase
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshRefinerBase.h |
| Include | #include "MeshRefinerBase.h" |
bool IsVertexPositionConstrained
&40;
int VertexID
&41;
true if given vertex can't move, or has a projection target