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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshRefinerBase
Description
Check if edge flip might reverse normal direction. Not entirely clear on how to best implement this test. Currently checking if any normal-pairs are reversed. Check if edge flip might reverse normal direction. Not entirely clear on how to best implement this test. Currently checking if any normal-pairs are reversed.
| Name | CheckIfFlipInvertsNormals |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshRefinerBase.h |
| Include Path | #include "MeshRefinerBase.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/MeshRefinerBase.cpp |
bool CheckIfFlipInvertsNormals
(
int a,
int b,
int c,
int d,
int t0
) const
Parameters
| Name | Remarks |
|---|---|
| a | first vertex of edge |
| b | second vertex of edge |
| c | opposing vertex 1 |
| d | opposing vertex 2 |
| t0 | index of triangle containing [a,b,c] |