Navigation
API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshRefinerBase
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshRefinerBase.h |
| Include | #include "MeshRefinerBase.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/MeshRefinerBase.cpp |
bool CheckIfFlipInvertsNormals
&40;
int a,
int b,
int c,
int d,
int t0
&41; const
Remarks
Check if edge flip might reverse normal direction. Not entirely clear on how to best implement this test. Currently checking if any normal-pairs are reversed. Check if edge flip might reverse normal direction. Not entirely clear on how to best implement this test. Currently checking if any normal-pairs are reversed.
Parameters
| Name | Description |
|---|---|
| a | first vertex of edge |
| b | second vertex of edge |
| c | opposing vertex 1 |
| d | opposing vertex 2 |
| t0 | index of triangle containing [a,b,c] |