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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshRefinerBase
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshRefinerBase.h |
| Include | #include "MeshRefinerBase.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/MeshRefinerBase.cpp |
bool CheckIfFlipCreatesTinyTriangle
&40;
int OriginalEdgeVertexA,
int OriginalEdgeVertexB,
int OppositeEdgeVertexC,
int OppositeEdgeVertexD,
int OriginalTriangleIndex
&41; const
Remarks
Check if edge flip might create a triangle with small area (either all vertices are close together, or in a sliver configuration)
Parameters
| Name | Description |
|---|---|
| a | first vertex of edge |
| b | second vertex of edge |
| c | opposing vertex 1 |
| d | opposing vertex 2 |
| t0 | index of triangle containing [a,b,c] |