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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshPlaneCut
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
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Operations/MeshPlaneCut.h |
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Operations/MeshPlaneCut.h |
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void SplitCrossingEdges
(
bool bDeleteTrisOnPlane,
TArray< double >& Signs,
TSet< int >& AlreadyOnPlaneEdges,
TSet< int32 >& CutPlaneEdges,
TSet< int >* SplitEdges,
TSet< int >* OnPlaneVertices,
TSet< int >* TriangleSelection
)
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Operations/MeshPlaneCut.h |
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SplitCrossingEdges(TArray< double > &, TSet< int > &, TSet< int > &, bool)
| |
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| Name |
SplitCrossingEdges |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshPlaneCut.h |
| Include Path |
#include "Operations/MeshPlaneCut.h" |
| Source |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/MeshPlaneCut.cpp |
void SplitCrossingEdges
(
TArray < double > & Signs,
TSet < int > & ZeroEdges,
TSet < int > & OnCutEdges,
bool bDeleteTrisOnPlane
)
SplitCrossingEdges(TArray< double > &, TSet< int > &, TSet< int > &, TSet< int > &, bool)
| |
|
| Name |
SplitCrossingEdges |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshPlaneCut.h |
| Include Path |
#include "Operations/MeshPlaneCut.h" |
| Source |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/MeshPlaneCut.cpp |
void SplitCrossingEdges
(
TArray < double > & Signs,
TSet < int > & ZeroEdges,
TSet < int > & OnCutEdges,
TSet < int > & OnSplitEdges,
bool bDeleteTrisOnPlane
)
SplitCrossingEdges(bool, TArray< double > &, TSet< int > &, TSet< int32 > &, TSet< int > , TSet< int > , TSet< int > *)
| |
|
| Name |
SplitCrossingEdges |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshPlaneCut.h |
| Include Path |
#include "Operations/MeshPlaneCut.h" |
void SplitCrossingEdges
(
bool bDeleteTrisOnPlane,
TArray < double > & Signs,
TSet < int > & AlreadyOnPlaneEdges,
TSet < int32 > & CutPlaneEdges,
TSet < int > * SplitEdges,
TSet < int > * OnPlaneVertices,
TSet < int > * TriangleSelection
)