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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshMapEvaluator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void WriteToBuffer
(
float*& Out, |
Write float data to a float buffer and increment. | Sampling/MeshMapEvaluator.h | |
static void WriteToBuffer
(
float*& Out, |
Write FVector2f data to a float buffer and increment. | Sampling/MeshMapEvaluator.h | |
static void WriteToBuffer
(
float*& Out, |
Write FVector3f data to a float buffer and increment. | Sampling/MeshMapEvaluator.h | |
static void WriteToBuffer
(
float*& Out, |
Write FVector4f data to a float buffer and increment. | Sampling/MeshMapEvaluator.h |
WriteToBuffer(float *&, const float)
Description
Write float data to a float buffer and increment.
| Name | WriteToBuffer |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshMapEvaluator.h |
| Include Path | #include "Sampling/MeshMapEvaluator.h" |
static void WriteToBuffer
(
float *& Out,
const float Data
)
Parameters
| Name | Remarks |
|---|---|
| Out | the target float buffer. |
| Data | the data to write into the buffer. |
WriteToBuffer(float *&, const FVector2f &)
Description
Write FVector2f data to a float buffer and increment.
| Name | WriteToBuffer |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshMapEvaluator.h |
| Include Path | #include "Sampling/MeshMapEvaluator.h" |
static void WriteToBuffer
(
float *& Out,
const FVector2f & Data
)
Parameters
| Name | Remarks |
|---|---|
| Out | the target float buffer. |
| Data | the data to write into the buffer. |
WriteToBuffer(float *&, const FVector3f &)
Description
Write FVector3f data to a float buffer and increment.
| Name | WriteToBuffer |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshMapEvaluator.h |
| Include Path | #include "Sampling/MeshMapEvaluator.h" |
static void WriteToBuffer
(
float *& Out,
const FVector3f & Data
)
Parameters
| Name | Remarks |
|---|---|
| Out | the target float buffer. |
| Data | the data to write into the buffer. |
WriteToBuffer(float *&, const FVector4f &)
Description
Write FVector4f data to a float buffer and increment.
| Name | WriteToBuffer |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshMapEvaluator.h |
| Include Path | #include "Sampling/MeshMapEvaluator.h" |
static void WriteToBuffer
(
float *& Out,
const FVector4f & Data
)
Parameters
| Name | Remarks |
|---|---|
| Out | the target float buffer. |
| Data | the data to write into the buffer. |