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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FInsetMeshRegion
Outputs Inset information for a single connected component
| Name | FInsetInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/InsetMeshRegion.h |
| Include Path | #include "Operations/InsetMeshRegion.h" |
Syntax
struct FInsetInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseLoops | TArray< FEdgeLoop > | Initial loops on the mesh | Operations/InsetMeshRegion.h | |
| InitialTriangles | TArray< int32 > | Set of triangles for this region | Operations/InsetMeshRegion.h | |
| InsetLoops | TArray< FEdgeLoop > | Inset loops on the mesh. | Operations/InsetMeshRegion.h | |
| StitchPolygonIDs | TArray< TArray< int > > | List of group ids / polygon ids on each triangle-strip "tube" | Operations/InsetMeshRegion.h | |
| StitchTriangles | TArray< TArray< int > > | Lists of triangle-strip "tubes" that connect each loop-pair | Operations/InsetMeshRegion.h |