Navigation
API > API/Plugins > API/Plugins/DynamicMesh
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
| Include | #include "GroupTopology.h" |
Syntax
struct FGroupTopologySelection
Remarks
FGroupTopologySelection represents a set of selected elements of a FGroupTopology
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSet< int32 > | SelectedCornerIDs | ||
| TSet< int32 > | SelectedEdgeIDs | ||
| TSet< int32 > | SelectedGroupIDs |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Append
(
const FGroupTopologySelection& Selection |
||
| void | Clear () |
||
| bool | Contains
(
const FGroupTopologySelection& Selection |
Returns true if this selection contains every element in the passed in selection | |
| int32 | |||
| int32 | |||
| int32 | These are helper methods to get out a value when you know you only have one, or you don't care which one of the existing ones you grab. | ||
| bool | IsEmpty () |
||
| bool | IsSelectedTriangle
(
const FDynamicMesh3* Mesh, |
Defined here instead of the class declaration because it requires FGroupTopology to be defined. | |
| void | Remove
(
const FGroupTopologySelection& Selection |
||
| void | Toggle
(
const FGroupTopologySelection& Selection |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
const FGroupTopologySelection& Selection |
||
| bool | operator==
(
const FGroupTopologySelection& Selection |