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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FGroupTopology
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GroupTopology.h | |||
FGroupTopology
(
const FGroupTopology& |
GroupTopology.h | ||
FGroupTopology
(
const FDynamicMesh3* Mesh, |
GroupTopology.h | ||
FGroupTopology
(
const FDynamicMesh3* Mesh, |
GroupTopology.h |
FGroupTopology()
| Name | FGroupTopology |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
| Include Path | #include "GroupTopology.h" |
FGroupTopology()
FGroupTopology(const FGroupTopology &)
| Name | FGroupTopology |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
| Include Path | #include "GroupTopology.h" |
FGroupTopology
(
const FGroupTopology &
)
FGroupTopology(const FDynamicMesh3 *, bool)
| Name | FGroupTopology |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
| Include Path | #include "GroupTopology.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/GroupTopology.cpp |
FGroupTopology
(
const FDynamicMesh3 * Mesh,
bool bAutoBuild
)
FGroupTopology(const FDynamicMesh3 , const FDynamicMeshPolygroupAttribute , bool)
| Name | FGroupTopology |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
| Include Path | #include "GroupTopology.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/GroupTopology.cpp |
FGroupTopology
(
const FDynamicMesh3 * Mesh,
const FDynamicMeshPolygroupAttribute * GroupLayer,
bool bAutoBuild
)