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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FGroupTopology
FGroup is a set of connected triangles with the same GroupID
| Name | FGroup |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
| Include Path | #include "GroupTopology.h" |
Syntax
struct FGroup
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Boundaries | TArray< FGroupBoundary > | List of boundaries of this group (may be empty, eg on a closed component with only one group) | GroupTopology.h | |
| GroupID | int | GroupID for this group | GroupTopology.h | |
| NeighbourGroupIDs | TArray< int > | List of groups that are adjacent to this group | GroupTopology.h | |
| Triangles | TArray< int > | List of triangles forming this group | GroupTopology.h |