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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FExtrudeBoundaryEdges
Data needed to create a new vert and its extrude frame.
| Name | FNewVertSourceData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/ExtrudeBoundaryEdges.h |
| Include Path | #include "Operations/ExtrudeBoundaryEdges.h" |
Syntax
struct FNewVertSourceData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourceEidPair | FIndex2i | Neighboring edges, ordered by (incoming, outgoing) | Operations/ExtrudeBoundaryEdges.h | |
| SourceVid | int32 | Operations/ExtrudeBoundaryEdges.h |