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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FEdgeConstraint
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanFlip () |
MeshConstraints.h | ||
static bool CanFlip
(
const EEdgeRefineFlags Flags |
MeshConstraints.h |
CanFlip()
| Name | CanFlip |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshConstraints.h |
| Include Path | #include "MeshConstraints.h" |
bool CanFlip() const
true if edge can be flipped
CanFlip(const EEdgeRefineFlags)
| Name | CanFlip |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshConstraints.h |
| Include Path | #include "MeshConstraints.h" |
static bool CanFlip
(
const EEdgeRefineFlags Flags
)
true if flags permit flip