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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FDynamicMeshUVPacker
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicMeshUVPacker
(
FDynamicMeshUVOverlay* UVOverlay |
Parameterization/MeshUVPacking.h | ||
FDynamicMeshUVPacker
(
FDynamicMeshUVOverlay* UVOverlay, |
Parameterization/MeshUVPacking.h |
FDynamicMeshUVPacker(FDynamicMeshUVOverlay *)
| Name | FDynamicMeshUVPacker |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/MeshUVPacking.h |
| Include Path | #include "Parameterization/MeshUVPacking.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Parameterization/MeshUVPacking.cpp |
FDynamicMeshUVPacker
(
FDynamicMeshUVOverlay * UVOverlay
)
FDynamicMeshUVPacker(FDynamicMeshUVOverlay *, TUniquePtr< TArray< int32 > > &&)
| Name | FDynamicMeshUVPacker |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/MeshUVPacking.h |
| Include Path | #include "Parameterization/MeshUVPacking.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Parameterization/MeshUVPacking.cpp |
FDynamicMeshUVPacker
(
FDynamicMeshUVOverlay * UVOverlay,
TUniquePtr < TArray < int32 > > && TidsToRepackIn
)