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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FDynamicMeshUVEditor
Description
Initializes any uninitialized triangles in the set to per-vertex (0,0) UVs. Doesn't clear or modify any existing UVs, and only operates on the given set.
| Name | MakeSureUVsAreSet |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/DynamicMeshUVEditor.h |
| Include Path | #include "Parameterization/DynamicMeshUVEditor.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Parameterization/DynamicMeshUVEditor.cpp |
void MakeSureUVsAreSet
(
const TSet< int32 > & Triangles,
FUVEditResult * Result,
TSet< int32 > * ChangedTrianglesOut
)