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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FDynamicMeshUVEditor
| Name | FSetUVsFromConformalOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/DynamicMeshUVEditor.h |
| Include Path | #include "Parameterization/DynamicMeshUVEditor.h" |
Syntax
struct FSetUVsFromConformalOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPreserveIrregularity | bool | Parameterization/DynamicMeshUVEditor.h | ||
| bUseExistingUVTopology | bool | Parameterization/DynamicMeshUVEditor.h | ||
| bUseSpectral | bool | Parameterization/DynamicMeshUVEditor.h | ||
| PinnedElementIDs | const TSet< int32 > * | Currently only used if bUseSpectral is false | Parameterization/DynamicMeshUVEditor.h |