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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FDynamicMeshUVEditor
| |
|
| Name |
FSetUVsFromConformalOptions |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/DynamicMeshUVEditor.h |
| Include Path |
#include "Parameterization/DynamicMeshUVEditor.h" |
Syntax
struct FSetUVsFromConformalOptions
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bPreserveIrregularity |
bool |
|
Parameterization/DynamicMeshUVEditor.h |
|
| bUseExistingUVTopology |
bool |
|
Parameterization/DynamicMeshUVEditor.h |
|
| bUseSpectral |
bool |
|
Parameterization/DynamicMeshUVEditor.h |
|
| PinnedElementIDs |
const TSet< int32 > * |
Currently only used if bUseSpectral is false |
Parameterization/DynamicMeshUVEditor.h |
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