Navigation
API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FDeformableEdgePath
Description
Compute the two angles formed at the vertex CenterVID by the two wedges formed by splitting the local one-ring by local path specified as incoming and outgoing edges.
It is assumed the specified edges do in fact have vertex CVID in common, but this is not checked.
| Name | ComputeWedgeAngles |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/GeodesicPath.h |
| Include Path | #include "Operations/GeodesicPath.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/GeodesicPath.cpp |
void ComputeWedgeAngles
(
int32 IncomingEID,
int32 OutgoingEID,
int32 CenterVID,
double & LeftSideAngle,
double & RightSideAngle
) const