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API > API/Plugins > API/Plugins/DynamicMaterialEditor
Inheritance Hierarchy
- UWorldSubsystem
- UDMWorldSubsystem
References
| Module | DynamicMaterialEditor |
| Header | /Engine/Plugins/Experimental/DynamicMaterial/Source/DynamicMaterialEditor/Public/DMWorldSubsystem.h |
| Include | #include "DMWorldSubsystem.h" |
Syntax
UCLASS (MinimalAPI)
class UDMWorldSubsystem : public UWorldSubsystem
Variables
| Type | Name | Description | |
|---|---|---|---|
| FDMSetMaterialActorDelegate | CustomActorEditorDelegate | ||
| FDMSetMaterialModelDelegate | CustomModelEditorDelegate | ||
| FDMSetMaterialObjectPropertyDelegate | CustomObjectPropertyEditorDelegate | ||
| FDMInvokeTabDelegate | InvokeTabDelegate | ||
| FDMIsValidDelegate | IsValidDelegate | ||
| TSharedPtr< IDetailKeyframeHandler > | KeyframeHandler | ||
| FDMSetMaterialValueDelegate | SetMaterialValueDelegate |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FDMSetMaterialObjectPropertyDelegate & | Sets the object property in custom editor tab. | ||
| FDMInvokeTabDelegate & | Used to show the tab to the user. | ||
| FDMIsValidDelegate & | Returns true if the supplied material is valid for this world. | ||
| const TSharedPtr< IDetailKeyframeHandler > & | |||
| FDMSetMaterialValueDelegate & | Used to redirect SetMaterial to different objects/paths. | ||
| FDMSetMaterialActorDelegate & | Sets actor in a custom editor tab. | ||
| FDMSetMaterialModelDelegate & | Sets material in a custom editor tab. | ||
| void | SetKeyframeHandler
(
const TSharedPtr< IDetailKeyframeHandler >& InKeyframeHandler |