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API > API/Plugins > API/Plugins/DynamicMaterialEditor > API/Plugins/DynamicMaterialEditor/UDMMaterialModelFunctionLibrary
Description
Ensures that the source model is entirely mirrored to the target model by updating objects, rather than recreating them. Additions and removals are also propagated.
| Name | MirrorMaterialModel |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Utils/DMMaterialModelFunctionLibrary.h |
| Include Path | #include "Utils/DMMaterialModelFunctionLibrary.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Private/Utils/DMMaterialModelFunctionLibrary.cpp |
static void MirrorMaterialModel
(
UDynamicMaterialModelBase * InSource,
UDynamicMaterialModelBase *& InTarget
)