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API > API/Plugins > API/Plugins/DynamicMaterialEditor
Material Instance Function Library
| Name | UDMMaterialInstanceFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Utils/DMMaterialInstanceFunctionLibrary.h |
| Include Path | #include "Utils/DMMaterialInstanceFunctionLibrary.h" |
Syntax
UCLASS ()
class UDMMaterialInstanceFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UDMMaterialInstanceFunctionLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UDynamicMaterialModel * CreateMaterialInObject
(
FDMObjectMaterialProperty& InMaterialProperty |
Utils/DMMaterialInstanceFunctionLibrary.h | ||
static TArray< FDMObjectMaterialProperty > GetActorMaterialProperties
(
AActor* InActor |
Utils/DMMaterialInstanceFunctionLibrary.h | ||
static bool SetMaterialInObject
(
FDMObjectMaterialProperty& InMaterialProperty, |
Utils/DMMaterialInstanceFunctionLibrary.h |