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API > API/Plugins > API/Plugins/DynamicMaterialEditor
Material Function Function Library
| Name | UDMMaterialFunctionFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Utils/DMMaterialFunctionFunctionLibrary.h |
| Include Path | #include "Utils/DMMaterialFunctionFunctionLibrary.h" |
Syntax
UCLASS ()
class UDMMaterialFunctionFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UDMMaterialFunctionFunctionLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ApplyMetaData
(
const FFunctionExpressionInput& InFunctionInput, |
Utils/DMMaterialFunctionFunctionLibrary.h | ||
static EDMValueType GetInputValueType
(
UMaterialExpressionFunctionInput* InFunctionInput |
Utils/DMMaterialFunctionFunctionLibrary.h | ||
static void SetInputDefault
(
UMaterialExpressionFunctionInput* InFunctionInput, |
Utils/DMMaterialFunctionFunctionLibrary.h | ||
static void SetInputDefault_Texture
(
UMaterialExpressionFunctionInput* InFunctionInput, |
Utils/DMMaterialFunctionFunctionLibrary.h |