Navigation
API > API/Plugins > API/Plugins/DynamicMaterialEditor
| Name | FDMExpressionInput |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/DMMaterialStageThroughput.h |
| Include Path | #include "Components/DMMaterialStageThroughput.h" |
Syntax
struct FDMExpressionInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OutputChannel | int32 | Components/DMMaterialStageThroughput.h | ||
| OutputExpressions | TArray< UMaterialExpression * > | Components/DMMaterialStageThroughput.h | ||
| OutputIndex | int32 | Components/DMMaterialStageThroughput.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Components/DMMaterialStageThroughput.h |