Navigation
API > API/Plugins > API/Plugins/DynamicMaterialEditor > API/Plugins/DynamicMaterialEditor/Components > API/Plugins/DynamicMaterialEditor/Components/UDMMaterialEffect
Syntax
void virtual ApplyTo > &InBuildState, TArray < UMaterialExpression * > &InOutExpressions, int32 &InOutLastExpressionOutputChannel, int32 &InLastExpressionOutputIndex) const PURE_VIRTUAL FStrin GetComponentPathComponent) const override