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A parameter on a Material Designer Material.
| Name | UDMMaterialParameter |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterial/Public/Components/DMMaterialParameter.h |
| Include Path | #include "Components/DMMaterialParameter.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Meta=(DisplayName="Material Designer Parameter"))
class UDMMaterialParameter : public UDMMaterialLinkedComponent
Inheritance Hierarchy
- FNotifyHook → UDMMaterialComponent → UDMMaterialLinkedComponent → UDMMaterialParameter
- UObjectBase → UObjectBaseUtility → UObject → UDMMaterialComponent → UDMMaterialLinkedComponent → UDMMaterialParameter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDMMaterialParameter() |
Components/DMMaterialParameter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDynamicMaterialModel * GetMaterialModel() |
Components/DMMaterialParameter.h |
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FName GetParameterName() |
Components/DMMaterialParameter.h |
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void RenameParameter
(
FName InBaseParameterName |
Changes the parameter name registered with the Model. | Components/DMMaterialParameter.h |
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Overridden from UDMMaterialComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditorDuplicate
(
UDynamicMaterialModel* InMaterialModel, |
Sets the parent component to the InParent parameter. | Components/DMMaterialParameter.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
Unregisters the parameter name with the model. | Components/DMMaterialParameter.h |