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API > API/Plugins > API/Plugins/DynamicMaterial > API/Plugins/DynamicMaterial/Model
Inheritance Hierarchy
- IDynamicMaterialModelEditorOnlyDataInterface
- UDynamicMaterialModelEditorOnlyData
References
| Module | DynamicMaterial |
| Header | /Engine/Plugins/Experimental/DynamicMaterial/Source/DynamicMaterial/Public/Model/IDynamicMaterialModelEditorOnlyDataInterface.h |
| Include | #include "Model/IDynamicMaterialModelEditorOnlyDataInterface.h" |
Syntax
class IDynamicMaterialModelEditorOnlyDataInterface
Functions
| Type | Name | Description | |
|---|---|---|---|
| UDMMaterialComponent * | GetSubComponentByPath
(
FDMComponentPath& InPath |
Searches the model editor only data for a specific component based on a path. | |
| UDMMaterialComponent * | GetSubComponentByPath
(
FDMComponentPath& InPath, |
Searches the model editor only data for a specific component based on a path. | |
| void | OnTextureUVUpdated
(
UDMTextureUV* InTextureUV |
Called when a texture uv is updated. | |
| void | Called when a value is added or removed. | ||
| void | OnValueUpdated
(
UDMMaterialValue* InValue, |
Called when a value is updated. | |
| void | Called to ensure that the object hierarchy is correct. | ||
| void | Called to ensure that all editor only data is correctly initialized. | ||
| void virtual RequestMaterialBuild(bool bInImmediate=false) PURE_VIRTUAL(UDynamicMaterialModelEditorO... | SetPropertyComponent
(
EDMMaterialPropertyType InPropertyType, |
Called when the model needs to have the material rebuild. |