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Used to prevent Update from running during batch operations.
| Name | FDMUpdateGuard |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterial/Public/DMDefs.h |
| Include Path | #include "DMDefs.h" |
Syntax
struct FDMUpdateGuard
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMUpdateGuard() |
DMDefs.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FDMUpdateGuard() |
DMDefs.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| GuardCount | int32 | DMDefs.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool CanUpdate() |
DMDefs.h |