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Represents a single part of a component path
| Name | FDMComponentPathSegment |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterial/Public/DMComponentPath.h |
| Include Path | #include "DMComponentPath.h" |
Syntax
struct FDMComponentPathSegment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMComponentPathSegment
(
FStringView InToken, |
DMComponentPath.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetParameter
(
int32& OutParameter |
DMComponentPath.h | ||
bool GetParameter
(
FString& OutParameter |
DMComponentPath.h | ||
FStringView GetToken() |
DMComponentPath.h | ||
bool HasParameter() |
DMComponentPath.h |