Navigation
API > API/Plugins > API/Plugins/DynamicMaterial > API/Plugins/DynamicMaterial/Components > API/Plugins/DynamicMaterial/Components/UDMTextureUV
References
| Module | DynamicMaterial |
| Header | /Engine/Plugins/Experimental/DynamicMaterial/Source/DynamicMaterial/Public/Components/DMTextureUV.h |
| Include | #include "Components/DMTextureUV.h" |
Syntax
static const FString OffsetXPathToken = FString(TEXT("OffsetX"));