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API > API/Plugins > API/Plugins/DisplayClusterWarp
Warp context
| Name | FDisplayClusterWarpContext |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterWarp/Public/Containers/DisplayClusterWarpContext.h |
| Include Path | #include "Containers/DisplayClusterWarpContext.h" |
Syntax
struct FDisplayClusterWarpContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFrustumRotated | bool | Frustum has been rotated to fit the size of the context. | Containers/DisplayClusterWarpContext.h | |
| bIsValid | bool | Containers/DisplayClusterWarpContext.h | ||
| GeometryProjectionMatrix | FMatrix | Frustum projection matrix. | Containers/DisplayClusterWarpContext.h | |
| Location | FVector | Containers/DisplayClusterWarpContext.h | ||
| MeshToStageMatrix | FMatrix | From the mesh local space to cave. | Containers/DisplayClusterWarpContext.h | |
| Origin2WorldTransform | FTransform | Origin viewpoint transform to world space. | Containers/DisplayClusterWarpContext.h | |
| ProjectionMatrix | FMatrix | Frustum projection matrix. | Containers/DisplayClusterWarpContext.h | |
| RegionMatrix | FMatrix | Containers/DisplayClusterWarpContext.h | ||
| Rotation | FRotator | Camera. | Containers/DisplayClusterWarpContext.h | |
| TextureMatrix | FMatrix | Containers/DisplayClusterWarpContext.h | ||
| UVMatrix | FMatrix | From the texture's perspective. | Containers/DisplayClusterWarpContext.h |