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API > API/Plugins > API/Plugins/DisplayClusterWarp
Implement AABB math
| Name | FDisplayClusterWarpAABB |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterWarp/Public/Containers/DisplayClusterWarpAABB.h |
| Include Path | #include "Containers/DisplayClusterWarpAABB.h" |
Syntax
struct FDisplayClusterWarpAABB : public UE::Math::TBox< double >
Inheritance Hierarchy
- TBox → FDisplayClusterWarpAABB
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDisplayClusterWarpAABB() |
Containers/DisplayClusterWarpAABB.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector GetAABBPts
(
const uint32 InPtsIndex |
The AABB defined by 8 points Get AABB 3d-cube points: | Containers/DisplayClusterWarpAABB.h | |
void UpdateAABB
(
const FVector4f& InPts |
Expand value in AABB with a new point. | Containers/DisplayClusterWarpAABB.h | |
void UpdateAABB
(
const FVector& InPts |
Expand value in AABB with a new point. | Containers/DisplayClusterWarpAABB.h | |
void UpdateAABB
(
const TArray< FVector >& InPoints |
Expand the value in AABB using the input point list. | Containers/DisplayClusterWarpAABB.h | |
void UpdateAABB
(
const FDisplayClusterWarpAABB& InAABB |
Expand the value in AABB using the input AABB. | Containers/DisplayClusterWarpAABB.h | |
void UpdateAABB
(
const FArg X, |
Expand the value in AABB with the new values. | Containers/DisplayClusterWarpAABB.h |